Sunday, October 15, 2006
Oh my, how feedback is fun!
I have read several comments about the level of polycounts that I have added onto my models and I know they are rather steep on some of the tiles. For now, I will try to combine them within the meshes to see if that can speed up the problems some people are experiencing when demoing the game on the unity forums. I am still currently working on the texturing and will continue to finetune the models to work well with all systems, including the small but slow Mac Mini.
- Adam
- Adam